![monkey island scummvm monkey island scummvm](https://1.bp.blogspot.com/-YpY5cC7xMfA/U0aJPZKue-I/AAAAAAAALDA/-bQMJaKIa1M/s1600/scummvm00282.png)
![monkey island scummvm monkey island scummvm](https://scummbar.com/images/upload/limitedrun.jpg)
In addition to these 3 games and engines, we officially support 10 more new engines and subengines that add compatibility with the following games: Please note that only desktop platforms currently support these games and other platforms may or may not gain the support later depending on their capabilities. This is why we jumped straight to 2.5 in our versioning. With this release we announce support for Grim Fandango, The Longest Journey and Myst 3: Exile. Time flew quickly and, fast-forward to the present day, we are proudly releasing ScummVM 2.5.0 “Twenty years ago today…” The list of changes is tremendous.įirst of all, this is the first release that supports 2.5D games (almost 3D), thanks to the merger with ResidualVM. Twenty years ago today, on Tue Oct 9 16:30:12 2001, Ludvig Strigeus pushed the initial revision of the ScummVM code, which was version 0.0.1 of the project. De release notes voor deze uitgave zien er als volgt uit: Twenty years ago today. Op die manier is het mogelijk om klassiekers als Simon the Sorcerer, Beneath a Steel Sky, Monkey Island, Day of the Tentacle en Sam & Max te spelen op Windows, Linux, macOS, Android, iOS, PlayStation 3, Raspberry Pi en zelfs AmigaOS 4. ScummVM is een crossplatform interpreter voor een aantal point-and-click adventure-engines, in het bijzonder de spellen die met de Scumm-engine van LucasArts zijn gemaakt. Versie 2.5.0 van ScummVM is verschenen en tegelijkertijd wordt de twintigste verjaardag gevierd.